//
//  ByShapeDrawHandle.h
//  laserdevice_ios
//
//  Created by pro on 16/11/26.
//  Copyright © 2016年 com.itboye. All rights reserved.
//

#import <Foundation/Foundation.h>

#import "ByShapeModel.h"

static CGFloat const kDistanceThreshold = 20.0;         // 可触摸范围（精度）
static CGFloat const kPointDiameter = 15;              // 触摸点的直径

// 绘制图形的辅助类
@interface ByShapeDrawHandle : NSObject

// 根据图层模型数组，绘制图层
+ (void)drawShapeWithShapeModels:(NSArray *)models;

@end
